2 research outputs found
Interactive Story Generation
Wind\u27s End is an experiment in interactive story generation in which stories are created from sequences of independent yet often cohesive non-player character goals. A Drama Manager controls the evaluation of these goals within a given frame of increasing dramatic intensity. The player may interact with non-player characters through combat or an objective-based conversation system, and affect the story as desired. The goals for this MQP were to implement interactive story generation and to create an engaging, re-playable game
DNA Fingerprinting E08
The purpose of this IQP was to inform the reader about the growing technology of DNA profiling, and to discuss how this powerful technology affects today\u27s society and our justice system. As background, this IQP described each step of creating DNA fingerprints. Also, procedures on how to find, collect, and store DNA evidence were described. DNA court cases that laid the foundation for the inclusion of complex technology in the justice system were explained, as were a few sensational cases which has made the process of DNA fingerprinting famous. Last, this IQP discusses the controversies caused by DNA databases and the ethics of DNA fingerprinting